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 Post subject: The Rise of the Nine Supplement
PostPosted: Fri Aug 13, 2010 11:26 am 
Elven Warrior
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Hi, after making a few(9) Nazgul scenarios, I realised it might be a cool idea for a supplement. A supplement purely about the Nine and their servants.
So, I hope some of you would like to help me with the following:

1) Background (a bit for each Nazgul that fits with the scenarios I created)
2) Artwork (what's asupplement without it)
3) Converionwork (I've got 9 ideas but they need to be worked out)
4) Terrain guides
5) 1 diorama guide (could be combined with the 2 above)
6) I'll do the scenario work but if you really want to help me with that, it could be possible to.
7) If you think I've mist something, just reply
EDIT: and paintwork of course (basic and advanced)
EDIT 2: probably one tactical article based on the GW one

Note that more people could Work on one project

Oh, everything is just volunteer work so I don't beg or somthing like that.

Thanks already
Raggbur

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Last edited by Raggbur on Fri Aug 13, 2010 9:17 pm, edited 1 time in total.
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PostPosted: Fri Aug 13, 2010 7:07 pm 
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Sounds quite fun but it seems maybe a little pointless to make 1 purely for the nine as there already is, Fall of the Necromancer, Mordor, Fellowship of the Ring, and Return of the King books which pretty much cover all the nine's big moments. Still, if it was very, very thourough, it could work. :)

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PostPosted: Fri Aug 13, 2010 9:14 pm 
Elven Warrior
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But, as I understood their are a lot of people who are (or where) making a supplement about dzarfs (a lot in KD already) and an ang;ar supplement (the fall of angmar).
And by the way, this supplement shall contain brand-new scenarios (except of three typical ones zith small changes) and guides, more structured and specified then before! And I would like to add some really new things like converted nazgul, things about nazgul basing and so on!

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PostPosted: Sat Aug 14, 2010 12:03 am 
Craftsman
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Raggbur wrote:
But, as I understood their are a lot of people who are (or where) making a supplement about dwarfs (a lot in KD already) and an angmar supplement (the fall of angmar).
And by the way, this supplement shall contain brand-new scenarios (except of three typical ones with small changes) and guides, more structured and specified then before! And I would like to add some really new things like converted nazgul, things about nazgul basing and so on!


Ahhh, the subject on the dwarf book. As the artwork guy (thing?) from the Dwarf Book let me tell you a little about it.
1. The Team have been busy with 18 different scenarios, that is a lot more than what Khazad-Dum has. Also, there are 3 campaigns within the fan supplement (Fall of Durin; Reclamation of Moria and (I think) the Orc-Dwarf wars).
2. Rules for many more dwarfs, that should have, but don't already, now have profiles.
3. The book has numerous painting guides and a few conversion guides. Terrain guide.
4. Lots of artwork (that's what I'm working on right now).
5. A lot (I'm not kidding) of background work done on it. In comparison, Khazad-Dum only scratches the surface on Dwarves.

The 'fan make book angmar' has been abandoned for quite some time. The starter of the project gave up on it because he wanted things to be done 'more quickly' and also because said owner was subsequently band from the site.

The nine are already very well supported, each has an induvidual model, The Witch King, Khamhul and the other 7 who weren't given names buy Tolkien (but recieved ones from GW). They also have quite a few scenarios, a few White Dwarf articles (gaming and converting) and articles on the GW site itself.

I would however be keen to join the project as an Artwork Developer (a title I made for myself :) ). However, I wont ne working on any art work for this project until I have finished ny artwork for the Dwarf book.

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PostPosted: Sun Aug 15, 2010 1:36 pm 
Elven Warrior
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The_Dragon_of_Moria wrote:
Raggbur wrote:
But, as I understood their are a lot of people who are (or where) making a supplement about dwarfs (a lot in KD already) and an angmar supplement (the fall of angmar).
And by the way, this supplement shall contain brand-new scenarios (except of three typical ones with small changes) and guides, more structured and specified then before! And I would like to add some really new things like converted nazgul, things about nazgul basing and so on!


Ahhh, the subject on the dwarf book. As the artwork guy (thing?) from the Dwarf Book let me tell you a little about it.
1. The Team have been busy with 18 different scenarios, that is a lot more than what Khazad-Dum has. Also, there are 3 campaigns within the fan supplement (Fall of Durin; Reclamation of Moria and (I think) the Orc-Dwarf wars).
2. Rules for many more dwarfs, that should have, but don't already, now have profiles.
3. The book has numerous painting guides and a few conversion guides. Terrain guide.
4. Lots of artwork (that's what I'm working on right now).
5. A lot (I'm not kidding) of background work done on it. In comparison, Khazad-Dum only scratches the surface on Dwarves.


That's just what I mean. Half of the scnarios tells about the time before the Necromancer. The Betrayer betrayde his people, but how and what did he do precisly ? COuld the shadow lord just walk out of his kingdom without that anyone asked him where he was going to ? Did no one ever knew about the Undyings love for black magic ? What if the witch-king of angmar won the war in the north and marched towards rivendell ? And so on. A lot of new profiles will be created. And of course a lot of new rules and terrain guides.

But thanks that you want to help when you're finished with the dwarven one.

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PostPosted: Sun Aug 15, 2010 4:49 pm 
Elven Warrior
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sounds interesting

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Oct 30, 2010 10:19 am 
Kinsman
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I would liek to create scenarios.I liek it very much.Also a supplement of the nine would be great.

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Oct 30, 2010 11:33 am 
Elven Warrior
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I'm sorry, but I've already created around 24 scenario's myself

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Oct 30, 2010 12:02 pm 
Kinsman
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Okay can i just try them?Will i help with this?

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Oct 30, 2010 2:34 pm 
Kinsman
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Sounds like an interesting project. You may have included this idea already, but maybe you could have some scenarios which include the Kings of Men before they were the Nazgul, and how each became a Ringwraith. You could just use the profiles for the Kings of Men in the rulebook, or even create your own. Just a thought. 8)

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Oct 30, 2010 7:11 pm 
Elven Warrior
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Yep, one campaign is all about how they became... Themself
Here's a kinda teaser for those scenario's:
Undying => scenario were his 'hobby' (dark magic) is discoverd -will be submmited ones the library is back up-
SL => In the middle of the night, he was called...
Tained => In a moment of madness, an old king becomes a living killing-machine
KoU => He leaded umbar to battle again, but there are more then 1 corsair-admirals that are not agree with that desicion
...

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Wed Nov 03, 2010 5:17 pm 
Elven Warrior
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sound very interesting and I can help with the terrain if you need someone but for that I need the scenarios and other stuff.

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Thu Nov 11, 2010 6:18 pm 
Kinsman
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Guys will this supplement start?

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Sat Nov 13, 2010 6:55 pm 
Elven Warrior
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Hey, I would love to start this supplement but the prob. is that... Well, how many people would like to be involed and how tasks will be devided etc. But I see you really want to start with this, so alright: could everyone who'd like to be involed plz post what they would like to do (plz MULTIPLE tasks) ? Just look at my first post if you want to know for which tasks people are needed (I'll update that post when some people have posted).

Thanks in advance!

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Tue Nov 16, 2010 1:01 pm 
Elven Warrior
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I can do the terrain work and maybe a little in diaroma work :wink:

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 Post subject: Re: The Rise of the Nine Supplement
PostPosted: Tue Nov 16, 2010 4:28 pm 
Elven Warrior
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@ hog: there are 2 things that will have to be done in case of scenery etc.
A kinda 'street-making' article
The fate of the witch king diorama

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