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 Post subject: Fielding Angmar in the age of ME SBG
PostPosted: Wed Sep 05, 2018 8:14 pm 
Kinsman
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I have never played Angmar in the previous editions but I own pretty much every model from the army list. Could some battle-hardened veteran give me a hint? I enjoy mid-level battles - so 500 to 700 points :) Thank you!

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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Thu Sep 06, 2018 12:07 pm 
Craftsman
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Never played, but tye sourcebooks can be found on scribd... They give good tips for army buildings. Some monsters for brutal power are a must, though.

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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Thu Sep 06, 2018 1:38 pm 
Kinsman
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Cave Dragon wrote:
Never played, but tye sourcebooks can be found on scribd... They give good tips for army buildings. Some monsters for brutal power are a must, though.


I own the new army list book but would appreciate Angmar veterans opinion.

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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Thu Sep 06, 2018 2:01 pm 
Craftsman
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I've played against Angmar a lot in the past, here's some thoughts...

Shade is a must, although the new rules do nerf him a bit...
Barrow Wrights are sneaky good, Paralyze is a devastating spell
Burdhur is very good, but a regular cave troll is a good choice as well
adding in a Wraith - especially either Witch King or Dwimmerlaik - is always effective, albeit a bit less so with the new rules.
Other than that, the rest should be a whole bunch or orcs, shields in front, spears support, add in a Shaman for Fury if you can and a banner can be useful as well....

Hope this helps....

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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Thu Sep 06, 2018 5:24 pm 
Kinsman
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At 700, I'd bring the Witch King or Tainted on a fellbeast, a cave troll or Burdhur, a shade (the nerf wasn't that bad, seeing as they have 8 will), a bunch of orcs, a couple of spectres, and maybe a barrow wight and/or some warg riders.

At 500, I'd drop Burdhur, the fellbeast, or the shade, and however many orcs need to be dropped to get the list to 500.

ja33 wrote:
I've played against Angmar a lot in the past, here's some thoughts...

Shade is a must, although the new rules do nerf him a bit...
Barrow Wrights are sneaky good, Paralyze is a devastating spell
Burdhur is very good, but a regular cave troll is a good choice as well
adding in a Wraith - especially either Witch King or Dwimmerlaik - is always effective, albeit a bit less so with the new rules.
Other than that, the rest should be a whole bunch or orcs, shields in front, spears support, add in a Shaman for Fury if you can and a banner can be useful as well....

Hope this helps....
The Witch King got better with the crown buff (It's cheaper and gives 1 re-roll on casting/resist rolls in addition to the extra attacks). The Dwimmerlaik was hit hard by the new rules. The Tainted got a huge buff, and is definitely worth considering now - not having the aura always active actually makes it better, because it doesn't stop your heroic moves when you need them anymore, and he got +1/2/1 m/w/f.

Angmar Shaman lost Fury. They have Wither and instill fear instead of fury and transfix. Wither is pretty good, so they're not all bad now, but a Barrow wight for paralyze is probably better.

Cave trolls got better with burly and 2h hammers. Wild wargs, warg chieftains, and warg riders are a bit better as well.
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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Sat Sep 08, 2018 5:11 pm 
Kinsman
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Thanks for your ideas!

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 Post subject: Re: Fielding Angmar in the age of ME SBG
PostPosted: Thu Sep 20, 2018 2:23 am 
Wayfarer
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Do you thing wargs with the warg chieftain is solid?
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