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 Post subject: Warbands clarified!
PostPosted: Mon Jan 13, 2014 8:42 pm 
Elven Warrior
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So If you are wondering what a warband is, why it is and how it is built read on...


First off Your army needs at least one model.
This model has to be a hero.(Each army needs a leader) :theoden:
Tht's right you need to decide who your leader will be before the game starts
There are 2 types of hero, those who can Lead and those who cannot, the later being independent heroes these have a crossed out flag symbol above their profile. :gollum:

There are 2) types of units:
Heroes (these should have M/W/F in their profile)
Warriors (Do not have M/W/F)

Every hero counts as a warband, If the Hero can Lead, it may select up to 12 followers of the same faction.

These followers have to be Warriors, except in EXCEPTIONAL CIRCUMSTANCES*
Warriors can be monsters, cavalry, spiders, bats, infantry etc...as long as they don't have M/W/F!
That means they count as (1) unit of a possible 12 allowed, that's right you could have 12 eagles following Beorn if you want, or even Theoden leading 12 riders of Rohan into battle.

*EXCEPTIONAL CIRCUMSTANCES:
There the odd warbands out there which do not conform to some of the rules stated above, these are:
Murin & Drar (must be in the same warband, ellect one as the leader of the warband, the other becomes a follower, ie 1 in 12)
Eladan & Elrohir(see Murin and Drar)
King's Champion (3 models, as such the King's champion has a maximum of 10 followers)
The Fellowship of the Ring (can be 1 warband in their own right, in addition, bill the pony can be added if Sam is part of the warband, OR if it's just Frodo and Sam, then smeagol can be added)
Thorin's Company (This warband can be all of the 13 dwarves + Bilbo + Gandalf the grey)
The White Council (can contain up to 12 of the following heroes Saruman the white, Gandalf the grey, Radagast the brown, Galadriel, Celeborn, Thranduil, Legolas, Elrond, Arwen, Erestor, Glorfindel, Cirdan)
Mirkwood spiders and Fell wargs (in the Mirkwood list)do not need to be lead by a hero, meaning you could have more than 12 of them unlead (but you still need a hero in your force, if you have a spider queen from
moria, she can lead them)

Warbands Are there for 2 helpful reasons:
1)to re-balance the game after legions of middle earth, where you could field enormous amounts of troops, and as such up the amount of might in armies, for greater tactical options.
2)For deployment in games, it simplifies deployment, by deploying up to 13 models in one go it saves on time rolling for individual models to arrive, in certain scenarios that is.

NOTE: once you have deployed your warband there are NO rules that state that your models may not act independently or go walk about wherever you choose them to, that means they don't need to stick together.
The hero effectively leads his troops to the battle, then they do there own thing from there.


^^Could we please make this one sticky ringwraiths^^

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Jan 13, 2014 8:59 pm 
Craftsman
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Why do we need this?? (no offense!)

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Jan 13, 2014 9:01 pm 
Elven Elder
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Because New people are always asking redundant warbands questions and this way we could point them to this resource. It's a great idea

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Jan 13, 2014 10:04 pm 
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or some people read the rules and don't understand a part of what they read and ask for clarification. Great idea to make a general warband answer-all-questions thread!

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Jan 13, 2014 10:18 pm 
Elven Warrior
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Thanks for making this one a sticky 8)

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Jan 13, 2014 10:26 pm 
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No problem, handy writeup.
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 Post subject: Re: Warbands clarified!
PostPosted: Thu Jan 16, 2014 2:09 am 
Wayfarer
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Thanks for clarifying.
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 Post subject: Re: Warbands clarified!
PostPosted: Fri May 16, 2014 3:29 pm 
Wayfarer
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Can I use in my warband minas tirith warriors and rohan raiders combined? Is that allowed?
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 Post subject: Re: Warbands clarified!
PostPosted: Sun Jul 26, 2015 5:47 pm 
Loremaster
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MeatBoy1994 wrote:
Why do we need this?? (no offense!)

Sorry for the necro, but I do agree with MeatBoy but not for questioning the topic, but rather the rule. Why do we need warbands? Never played with this option and I thought they would be restricting command groups and heroes to their own army list, which it doesn't to my dismay.

So I can have a dwarven warband + captain, effected by an allied elven command group!?! Sorry if I was the dwarves I would go tell the elves to sod off!

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 Post subject: Re: Warbands clarified!
PostPosted: Sun Jul 26, 2015 7:54 pm 
Elven Warrior
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Feel free to do what you wish in Friendly games, I just outlined the rules as they stand as it is. If you don't feel the rules represent your image of realistic leadership talk to your opponents about it and come to an agreement.
I don't necessarily agree with how they work sometimes as to army composition, but this is how it goes if you want to take part in Tournaments.

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 Post subject: Re: Warbands clarified!
PostPosted: Sun Jul 26, 2015 8:00 pm 
Loremaster
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Totally understand that., by the way thanks for adding this clarification topic.

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 Post subject: Re: Warbands clarified!
PostPosted: Sun Jul 26, 2015 8:14 pm 
Elven Elder
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Sacrilege83 wrote:
MeatBoy1994 wrote:
Why do we need this?? (no offense!)

Sorry for the necro, but I do agree with MeatBoy but not for questioning the topic, but rather the rule. Why do we need warbands? Never played with this option and I thought they would be restricting command groups and heroes to their own army list, which it doesn't to my dismay.

So I can have a dwarven warband + captain, effected by an allied elven command group!?! Sorry if I was the dwarves I would go tell the elves to sod off!

We need warbands so we don't have Legolas, Haldir and 50 wood elves vs the Balrog, a few trolls and 50 goblins.

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 Post subject: Re: Warbands clarified!
PostPosted: Mon Mar 21, 2016 10:14 pm 
Wayfarer
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Grungehog wrote:
Every hero counts as a warband, If the Hero can Lead, it may select up to 12 followers of the same faction.

These followers have to be Warriors, except in EXCEPTIONAL CIRCUMSTANCES*
Warriors can be monsters, cavalry, spiders, bats, infantry etc...as long as they don't have M/W/F!
That means they count as (1) unit of a possible 12 allowed, that's right you could have 12 eagles following Beorn if you want, or even Theoden leading 12 riders of Rohan into battle.


When you say same faction, does this mean Good, Evil or alternatively Man, Elf, Dwarf or wanderers of the wild? (animals such as Eagles, bears for example).

Would this be legal: Black Numenorean Marshal leading 8 Orcs and 4 Spectres? The Orcs and the Spectres are different races but both are evil. Or alternatively (just to be very random) A ringwraith leading 4 Giant Spiders, 1 Great Beast of Gorgoroth and a Mordor Siege bow?
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 Post subject: Re: Warbands clarified!
PostPosted: Tue Mar 22, 2016 1:05 am 
Elven Elder
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It's by faction. If you look in the sourcebooks, each profile appears under a different faction. The Mordor faction includes Black Numenorean Marshals, orcs and specters, so that is allowed. It would not be legal for a BNM to lead goblins, as they only appear in the Moria and Goblin-Town factions. All evil factions can ally with each other, but only a hero from a specific faction can lead warriors from that faction.

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 Post subject: Re: Warbands clarified!
PostPosted: Tue Mar 22, 2016 8:13 am 
Wayfarer
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Crystal clear. Thanks for confirming.
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