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 Post subject: Guritz, Master of Reserves
PostPosted: Mon Oct 22, 2018 12:27 pm 
Elven Warrior
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Quick question. The scenario book in the new starter set suggests adding Guritz to scenario 3. However, he doesn't have a profile in the Armies book...? Either that or I'm blind!

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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Mon Oct 22, 2018 12:43 pm 
Kinsman
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Nope, you're not blind.
The rules for Guritz, master of Reserves and Gothmog's Enforcer (and the models) are just released a few weeks ago.
This link about the release of the models will lead you to the Warhammer Community and there is a link to the new rules as well:
https://www.warhammer-community.com/201 ... or-fields/

I think that will help you ;)
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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Mon Oct 22, 2018 5:04 pm 
Elven Warrior
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Ah thanks alot. Guritz is suprisingly strong.

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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Wed Oct 24, 2018 3:44 pm 
Elven Warrior
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I thought so, too. 3 fate points for a 60pt hero? Is that a little broken? I've really only played Battle Companies, so I'm wondering what you all think. At any rate, I'm going to have to grab my conversion sprue and make one.

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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Wed Oct 24, 2018 5:56 pm 
Craftsman
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GreatKhanArtist wrote:
I thought so, too. 3 fate points for a 60pt hero? Is that a little broken? I've really only played Battle Companies, so I'm wondering what you all think. At any rate, I'm going to have to grab my conversion sprue and make one.

What are his stats and special rules?

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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Wed Oct 24, 2018 8:59 pm 
Elven Warrior
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GreatKhanArtist wrote:
I thought so, too. 3 fate points for a 60pt hero? Is that a little broken? I've really only played Battle Companies, so I'm wondering what you all think. At any rate, I'm going to have to grab my conversion sprue and make one.


Yeah 1 point of might more than a regular captain plus that strength value, and that special rule? He didn't strike me as a particularly strong character in the seconds he's in the movie. Interesting profiles for both, but fluff-wise they seem a bit overpowered to me.

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 Post subject: Re: Guritz, Master of Reserves
PostPosted: Wed Oct 24, 2018 10:25 pm 
Wayfarer
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I don’t agree with him being overpowered. He has 3 might which is standard for named heroes. He is a mororanon orc in the fluff, and all mororanon captains are strength 5. His special rule is the same as the Gondor characters rule; nothing special.
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