All times are UTC


It is currently Tue Nov 21, 2017 10:48 pm



Post new topic Reply to topic  [ 44 posts ]  Go to page Previous  1, 2, 3
Author Message
 Post subject: Re: There and Back Again New Book discussion
PostPosted: Wed Feb 01, 2017 8:10 am 
Wayfarer
Wayfarer
Offline

Joined: Fri Apr 15, 2016 5:51 pm
Posts: 14
Wan Shi Tong wrote:
Yeah because that's what this games needs right? Another book worth of rules to memorize and every other hero with some power that makes them an exception to one or more of those rules.


100% agree with this, as the appeal of a simpler game holds a lot to it. BUT, this is a GW product remember and they've never been ones for showing restraint or subtlety when it comes to special exceptions, rules or individuals. It'll clearly become more rules intense if Lotr gets updated fully.
Top
  Profile  
Reply with quote  
 Post subject: Re: There and Back Again New Book discussion
PostPosted: Thu Apr 06, 2017 2:14 pm 
Wayfarer
Wayfarer
Offline

Joined: Mon Apr 03, 2017 3:02 pm
Posts: 3
So disappointed about the new book! Mirkwood was already under powered, but without any form of magic it's just unplayable. I personally will continue to use the old rules for now.

_________________
Life is but a speck of dust on the beach of time...
Top
  Profile  
Reply with quote  
 Post subject: Re: There and Back Again New Book discussion
PostPosted: Sat Apr 29, 2017 9:33 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Sat Jan 14, 2017 3:58 pm
Posts: 95
Location: Wrexham, North Wales
Images: 1
I did like the effort put into the new scenarios - i felt the orginal DOS & BOFA were so rushed it was unreal ; that said, the original DOS did have some neat rules for playing games in mirkwood... It is interesting that when your compare the elf armies, mirkwood has a lack of magic & very similar to a numenor army ; mind you, with an awesome killing machine like Thranduil, who needs magic? ;)
Top
  Profile  
Reply with quote  
 Post subject: Re: There and Back Again New Book discussion
PostPosted: Sun Apr 30, 2017 2:04 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Tue Feb 03, 2015 10:19 am
Posts: 504
jhk2005 wrote:
I did like the effort put into the new scenarios - i felt the orginal DOS & BOFA were so rushed it was unreal ; that said, the original DOS did have some neat rules for playing games in mirkwood... It is interesting that when your compare the elf armies, mirkwood has a lack of magic & very similar to a numenor army ; mind you, with an awesome killing machine like Thranduil, who needs magic? ;)


Mirkwood may lack magic, but 2 out of the 3 named heroes come with an Elven Cloak in their profiles and the third has an option for it, forcing the enemy to come closer to cast its spells. That's why I'm happy if my opponent has a mounted Thranduil: I can target it anytime I want.
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 44 posts ]  Go to page Previous  1, 2, 3

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: